Paranormal - September 2010 (UK)


Paranormal - September 2010 (UK)
English | 84 pages | PDF | 30.40 Mb

Paranormal magazine delves into the dark world of ghosts, UFOs, strange creatures, weird phenomena, folklore and magic. Engaging, intriguing, fascinating – sometimes startling – sometimes scary – Paranormal magazine never fails to entertain with its down to earth approach to some way-out subjects. Expect the unexpected with Paranormal magazine.

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National Geographic - August 2010


National Geographic - August 2010
English | 128 pages | PDF | 20.50 Mb

The world and all that is in it! For more than 120 years, National Geographic magazine has chronicled exploration, adventure, and changes that affect life on Earth through award-winning photography and journalism. Each issue brings to light the beauty and wonder of our planet and the complex issues facing us all. Be transported to faraway places and distant times. View ancient civilizations and exotic wildlife.

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Discover - September 2010


Discover - September 2010
English | 84 pages | PDF | 38.50 Mb

Discover is a science magazine that publishes articles about science for a general audience. The monthly magazine was launched in October 1980 by Time Inc. Discover was originally launched into a burgeoning market for science magazines aimed at educated non-professionals, intended to be somewhat easier to read than Scientific American but more detailed and science-oriented than magazines like Popular Science. Discover was left largely alone in its market space by the mid-1980s, but nevertheless decided to appeal to a wider audience, including more articles on psychology and psychiatry.

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Photography Foundations for Art and Design Fourth Edition: The creative photography handbook

digital photography tips, 
Photography Foundations for Art and Design

Photography Foundations for Art and Design, Fourth Edition: The creative photography handbook
Focal Press | 4th Edition | 2007 | 248p |PDF | 51.6 MB

Product Details

* Paperback: 248 pages
* Publisher: Focal Press; 4 edition (June 21, 2007)
* Language: English
* ISBN-10: 0240520505
* ISBN-13: 978-0240520506

Photography: Foundations for Art and Design is the perfect introductory guide for those of you learning the basics of photography. Offering a clear and well-illustrated structured approach to the tools and techniques, it will also guide you through the important aspects of photography as a means of self-expression and communication.

The main focus is setting a comprehensive list of objectives and resources for clarity at the outset. A series of sequential study exercises intended as independent learning resources are provided and each exercise will help you to build design skills, teach you how to properly research, and execute work in a systematic manner.

This new edition includes more digital information and also an entire new chapter on Still Life.

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Building a Web Site For Dummies (4th Edition)


Building a Web Site For Dummies (4th Edition)
For Dummies | ISBN: 0470560932 | 2010-06-21 | PDF | 360 pages | 10 Mb

The bestselling guide to building a knockout Web site, newly updated
An effective Web site is the key to success for every venture from class reunions to major corporations. And since Web technology changes rapidly, Building a Web Site For Dummies, 4th Edition is fully updated for the cutting-edge tools and trends.

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Guitar Chords for Dummies


Guitar Chords for Dummies
For Dummies | 2010 | ISBN: 047066603X | 384 pages | PDF | 16,4 MB

Whether you're playing blues, rock, classical, or folk-all the chords you'll need are here
Even Eric Clapton started with a few basic chords. And Guitar Chords For Dummies offers guitarists of every ambition, skill level, and musical genre a key to the simplest and most complex guitar chords-over 600 in all. Illustrated with a grid showing the position of the fingers on a string, a photograph of the chord being played, and a brief comment on the chord and how to play it, this handy, portable reference offers musicians, whether experimenting at home or playing in a coffee house, instant access to the full range of chords that can be played on a guitar.

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Home Cinema Choice - September 2010


Home Cinema Choice - September 2010
PDF | 117 pages | 41.3 Mb | English

Home Cinema Choice is the UK's best-selling home cinema enthusiasts magazine. Every issue features news and reviews of the latest home cinema equipment, from amplifiers, receivers, processors and power amps, to DVD recorders, speakers, projectors and flat panel TVs.

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Macworld - September 2010


Macworld - September 2010
English | 104 pages | PDF | 25.20 Mb

Macworld - Mac product reviews, news, buying advice and instructional how-to articles.
Macworld, the most widely-read Macintosh magazine, has won a myriad of editorial and design awards over the years. Macworld combines objective product testing with years of market experience to give readers the perspective, advice, and inspiration to get the most of their Mac. Each issue is loaded with authoritative product reviews, expert hints and tips, in depth feature articles and more.

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Digital Photography: Top 100 Simplified Tips & Tricks, 4th Edition

>>Digital photography tips:digital camera world
Digital Photography: Top 100 Simplified Tips & Tricks, 4th Edition
Rob Sheppard |ISBN: 978-0-470-59710-1 | PDF | 240 p | May 2010 | 14.1MB

digital photography tips,Top 100 Simplified Tips & Tricks,Completely updated to cover the latest digital cameras and their functions

The field of digital photography is steadily becoming an increasingly popular and exciting hobby and profession. These days, just about anyone can take beautiful photographs after having learned the right techniques and gaining a solid editing know-how. This latest edition of the digital photography standard is completely updated with photos and coverage of the newest cameras and their features.

Packed with inspiring images and helpful tasks, you'll learn time-saving tips, surprising secrets, and invaluable instructions for creating stunning images with your digital camera. Indispensible techniques show you how to create better digital photos, prints, and photo projects.

* Shares full-color screen shots and numbered, step-by-step instructions for creating gorgeous images with your digital cameras
* Includes updated information on the latest image editing software and new cameras
* Provides you with useful and surprising techniques that can be used to make better digital photos, prints, and photo-based projects
* Features inspiring images and tasks that provide time-saving tips, cool secrets, and productivity tricks
* Takes your knowledge of digital photography beyond the basics

Go beyond the basics with these tips and tricks and take your digital photo skills to the next level!

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Game Developer - Game Career Guide 2010


Game Developer - Game Career Guide 2010
PDF | 52.2MB

Bonus: Beginning C++ Game Programming - Michael Dawson

This Issue's Features

Student Postmortem - Igneous
By Ben Gable

It all started when four Digipen students banded together to try to "win IGF." What began as a complex arena combat game eventually evolved into a simple, refined platformer that went on to be featured in the IGF student showcase. Read on for valuable lessons from the hectic development process behind this successful student project.


Flash Forward By Adam Saltsman :

The Flash platform has recently had a resurgence in game development, from indies to traditional game prototyping. On top of being quite powerful for 2D game creation, it's also quite free! This tutorial, written by Canabalt and Gravity Hook creator Adam Saltsman, will take you from start to finish making a simple platformer in Flixel.

Make Games, Not War By Jesse Venbrux :

You don't need to be a trained programmer to start creating games on your own. Many tools and resources enable even the most inexperienced aspiring developer to design and develop their own projects. Even simpler than Flash is Game Maker, which has both free and pro options, while still remaining affordable. Here, Karoshi maker Jesse Venbrux takes you step by step through the creation of a simple shooting game.


The Big Leap By Brandon Sheffield:

Student games have been getting more and more notice from big publishers and developers over the last few years. Whether the students were absorbed into a developer like Valve's Portal team, or a new company was created, as in the case of thatgamecompany (Flower), more student games have been making professional transitions. In this interview, four such developers talk about how they moved from the student world to the professional game industry, and what aspiring developers should do to prepare themselves.

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